Assignment #99 and Fill-In Functions
Code
//Name: Mark Katz
///Period: 6
///Program Name: Fill-In Functions
///File Name: fillin.java
///Date Finished: 1/27/16
// Fill-In Functions - Fix the broken functions and function calls.
public class fillin
{
public static void main( String[] args )
{
// Fill in the function calls where appropriate.
System.out.println("Watch as we demonstrate functions.");
System.out.println();
System.out.println("I'm going to get a random character from A-Z");
char c = '!';
randChar();
System.out.println("The character is: " + randChar() );
System.out.println();
System.out.println("Now let's count from -10 to 10");
int begin, end;
begin = -10;
end = 10;
counter(begin,end);
System.out.println("How was that?");
System.out.println();
System.out.println("Now we take the absolute value of a number.");
int x, y = 99;
x = -10;
System.out.println("|" + x + "| = " + y );
System.out.println();
System.out.println("That's all. This program has been brought to you by:");
credits();
}
public static void credits()
// No parameters.
{
// displays some boilerplate text saying who wrote this program, etc.
System.out.println();
System.out.println("programmed by Graham Mitchell");
System.out.println("modified by Mark Katz");
System.out.print("This code is distributed under the terms of the standard ");
System.out.println("BSD license. Do with it as you wish.");
}
public static char randChar()
// No parameters.
{
// chooses a random character in the range "A" to "Z"
int numval;
char charval;
// pick a random number from 0 to 25
numval = (int)(Math.random()*26);
// now add that offset to the value of the letter 'A'
charval = (char) ('A' + numval);
return charval;
}
public static void counter(int begin, int end)
{
while ( begin <= end )
{
System.out.print(begin + " ");
begin = begin+1;
}
}
public static int abso(int x)
{
int absval;
if ( x < 0 )
absval = -x;
else
absval = x;
return absval;
}
}
Picture of the output